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Temple of Elemental Evil: A Classic Greyhawk Adventure | 
| From: Atari Category: Video Games
Buy New: $36.99 as of 9/10/2010 05:47 CDT details
New (6) Used (10) from $9.99
Seller: thebookgrove Rating: 132 reviews Sales Rank: 10064
Format: CD-ROM Platforms: Windows 98, Windows 2000, Windows Me, Windows XP Genre: role_playing_games ESRB: Teen Media: CD-ROM Number Of Items: 1 Batteries Included: No Age: 12 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 0.7 Dimensions (in): 7.5 x 5.3 x 1.3
MPN: 24922 Model: 742725249226 UPC: 742725249226 EAN: 0742725249226 ASIN: B00009MGVE
Release Date: September 16, 2003 Availability: Usually ships in 1-2 business days
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| Features:
| • | Classic Dungeons & Dragons adventure module brought to life on the PC | | • | Expanded and updated with the D&D 3.5 rule set | | • | Five controllable characters and three followers in each party | | • | Multiple story paths and multiple endings, with gameplay that truly supports all alignments | | • | Party-based adventuring and tactical turn-based combat |
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| Editorial Reviews:
Product Description Greyhawk: Temple of Elemental Evil challenges you to assemble a team of great warriors to uncover a powerful, sinister force!
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| Customer Reviews:
Showing reviews 1-5 of 132
Unplayable, Installs But Doesn't Load Game September 4, 2010 musicfan28if I installed this on my computer with no problem, but when I attempt to load the game for play, it just temporarily displays a CD icon which then disappears. I searched online for a solution, and came upon an Atari forums thread titled "Temple of Elemental Evil refuses to start". Apparently, alot of people cannot even start the game, and Atari hasn't fixed the problem.
take caution... January 1, 2010 Z.M. (Grass Valley, CA USA) 0 out of 3 found this review helpful
i really like the way it looked... but they spent more on the case then on the actual game! at first it was kinda fun... but since i hate a camera 30 ft away from my character.... it got VERY annoying, so i never finnished the game... i'm not saying it's a bad game... i'm just saying that if you don't like a camera 30 feet in the freakin air... you REALLY shouldn't get this game... but for those of you that don't mind that, you would really like this game... it's kinda addicting.... if you can look past the 10 million glitches!
if your like me... i would suggest getting a different game... like devil may cry, titan quest, the witcher, oblivion, timeshift, or if your more into games like this... you probably would like dawn of magic or spellforce.
Real D&D! September 25, 2008 Jimbob Rebel 1 out of 1 found this review helpful
This is an utterly awesome, thoroughly engrossing game. I think it's about as close to real D&D as I've ever found in a computer game. One of the most important aspects contributing to the playability of this game is that it's tuern based......yes, just like REAL D&D. Really, it's the only way to operate a party of six. Is there room for improvement? Yes, the game did tend to lock up for some reason on the elemental plane of fire.........I'm not sure why. Also, woven into the plot were a few sub plots of um.....uncomfortably progressive social themes. I'm not sure why these were included unless the writer had some sort of political agenda which I, as a player, am not at all interrested in. Where else is there room for improvement, well, if I were to shoot the moon I'd ask for a turn based campaign similar to Morrowind which is turn based and allows for acquiring some sort of stronghold and hiring henchmen.Still, I'd have given this game a perfect rating excepting the odius social message and infrequent freeze ups. Definitely acquire this game, It's a blast. I'd just like to know why Atari hasn't followed up on this or if they plan to do so.
The Temple of Elemental Evil September 12, 2008 Andrew W. Groch (South Elgin, Illinois, U.S.A.) If not for the bugs and typical new D&D rules adapted to computer games this game would be one of the best I've played.
First; the bugs. This game is riddled with them. The two times I played it all the way through there were: My wizard stopped gaining spells, My characters couldn't pick up items, Summoned monsters wouldn't unsummon(which was a real problem trying to conduct business in town to finish all the quests), numerous freezes, being unable to hit or be hit by monsters, and numerous others.
Second; the adaptation of new D&D rules. It just gets near impossible. I mean; a several hundred hit point Balor? Honestly! When did that ever happen in the original(not that I've read through it but I remember they weren't that powerful!)? Also, whats with applying the new crap about Will, Fortitude, and the other one? It's just another reason for the PC to seemingly manipulate the gameplay so as to produce a result adverse to winning. Maybe it's not the new rules as much as how the new rules are being used. Making the game more realistic is a good thing, but missing ten times in a row(uncommonly), something that would NEVER happen with real dice, just doesn't convince me the new rules are any good. What am I trying to say here? The new rules just provide more ways for the gameplay to be imbalanced. I would have preferred the original rules for the original game.
The game is enthralling, however; I'll put it that way. It really does a good job of sucking you into it's world. Plus it's complexity makes it one of the best, multiple beginnings, adventures, and endings make it not only replayable, but enjoyable to replay. Other then the things I already mentioned about the v3.5 saving throw system(and not to mention the computer DM's totally seemingly biased spell resistancing), the gameplay is a true adaptation. It is mentionable that I had a few problems with glitches trying to move characters in exact points. Both the fighting and the graphics of it were ideal. Sound effects, voices; both top-notch in my opinion. The story; I mean, seriously? It's a classic!
Last point to make: it was too bad you couldn't raise characters beyond 10th level. Sometimes you feel it's necessary.
Last last point to make: This is just a great game! Wizard of the Coast should make more in this fashion...without the bugs.
buggy and slow as all get out August 28, 2008 Kevin Meade (CT USA) 1 out of 1 found this review helpful
What a frustration. There must be a patch out there I can't find. This game suffers from such slow game play it is a wonder it was ever released. Did any of the developers actually bother to play there finished product? Maybe so but it was too late to do anything about it by then. You will spend 90% of your time waiting in combat for your turn. Good luck with it.
Hail Flavius
Showing reviews 1-5 of 132
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